Yesterday (4 May 2024) was a holy day for nerds worldwide. It was Star Wars day. This was also the day that Campbelltown City Council decided to host Comic Book Day at the HJ Daley Library, a celebration of comic books, gaming, and pop culture. Cool! I'm always up for nerdy stuff. Pinball is the perfect companion to nerdy stuff, partly because so many pinball themes are based on nerdy stuff! So, I contacted the library and asked if they would be interested in hosting a couple of pinball machines for the day for guests to enjoy. The library was hosting all kinds of other cool stuff on the day including comic book giveaways, cosplay competitions, Star Wars trivia, and more. They were really keen on the pinball machine idea, so I committed to bringing a couple of games to spread the magic of pinball. I had two perfect games for this kind of event: Judge Dredd (Bally, 1993) and Teenage Mutant Ninja Turtles (Data East, 1991). Both are based on comic book themes, and both would appeal to the kids that would be attending this kind of event. Unfortunately, however, TMNT is not in service yet as it's still undergoing restoration. So I decided instead to bring Super Mario Bros (Gottlieb, 1992). Into the van they went, and off we went to the library for the day.
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It's been a while since I have done a good road trip! Last weekend Fiona and I headed up to Brisbane to attend a friend's wedding. We decided to drive up to give my new-to-me van a good road test. The advantage of this was that we could drive wherever we wanted to in and around Brisbane as well. I have read a lot about the pinball and arcade scene in Brisbane. It's huge. There are a lot of venues, a lot of operators, and a big competitive scene out there as well. Strange, for a relatively small capital city with half the population of Melbourne or Sydney. So, I decided to check out a couple of pinball locations that I had been wanted to see for a long time while I was there! It's happening! Time for Pinfest! This year's show promised to be the biggest and best yet, with more machines on display (104, to be precise) than any year before! The show gets better and better each year, and this is a huge achievement for such a small and dedicated pinball crew from the Newcastle Pinball Association (NPA). Compared to the absolute insanity of larger shows such as Pinball Expo (400 games, including other coin-op games!) which is happening as I write this, the NPA team do a fantastic job at organising a relatively large show with limited resources. I'm always happy to be a part of it. This is starting to look like a video arcade restoration blog rather than a pinball one! However, I am running out of space with too many projects sitting in the queue, so I need to sell some games to make space. Naturally, that means the larger games, particularly the twin driving cabinets, have to go! It hasn't been too long since I finished with my Cyber Cycles restoration, and now, I'm onto another Namco game. This time it is Namco's Ace Driver: Victory Lap (1996). It might be a little confusing why I have two game flyers at the top of this page. One for Ace Driver, and another for Victory Lap. That's because Victory Lap was not a complete, standalone game. It was sold as a conversion kit for the original Ace Driver (1994), and used the same cabinet and hardware. This restoration was mainly a cabinet tidy-up and go-over, as the game was mostly working when I first powered it up. It seems to be the season for battery corrosion on pinball circuit boards. Over the last few months I have repaired several Williams WPC-era MPU (CPU) boards which have suffered various levels of battery corrosion. Original WPC CPU boards are now at least 33 years old, which is an eternity when it comes to electronics. By this point, a randomly-selected CPU board will have had many issues during its working life which would have necessitated bench-level repair. However, for the most part, these repairs would have consisted of replacement of a couple of defective components; a relatively non-invasive procedure. Battery corrosion repair is a different beast, and is more akin to amputation followed by transplantation.
Unfortunately for the boards featured in this blog post, the corrosion was discovered too late, so some extensive repairs had to be carried out. This post deals with three levels of battery corrosion: minor, moderate, and major, and the actions undertaken to get the games back into working condition. There is some great information available regarding how to tackle these kinds of repairs, such as the Alkaline Corrosion Abatement section on Pinwiki, and TerryB's Guide to Repairing Alkaline Battery Damage. I used tips from both guides to carry out these repairs. Life has been busy over the last few months so it has taken me a while to finally write a report on Pinfest 2022. Better late than never, so here it is! 2022 was the first year since the pandemic that things were back to "normal". Machines were set up so the venue was at capacity and social distancing was no longer mandatory. Ticket sales for each session were capped, but this was more to ensure everyone had a chance to play the machines rather than a limit set due to Covid restrictions. Pinfest 2021 was a great show, but it did feel a little emptier than usual, so Fiona and I were excited to get back into the swing of things properly. It's not often I work on arcade machines, but after grabbing this Cyber Cylces (Namco, 1995) as a part of a bulk arcade machine deal, I found that it was in need of a fair bit of work. So, I figured this blog post would be a good way to record the journey of learning about this game and board system. The pinball purists will have to forgive me, but even though I am a pinball die hard I still have a soft spot for video arcade games, particularly driving cabs. Cyber Cycles runs on Namco's Super System 22 hardware system, which I would say is a difficult system to repair due to a lack of schematics and general repair information. However, if I decided to sell this game, it would need to be in good working condition for the next owner, so I figure that posting some of my successes (and failures) during this repair may help out other Cyber Cycles owners in the future. Jump on, and let's ride... I haven't had to do a full restoration on a Data East machine in a little while, so it was about time one came around. Enter Jurassic Park! This machine came from a customer who had this machine sitting in their garage. They had just moved house and wanted the machine brought back into playing condition so they could play it in their new house. As expected, the Jurassic Park was much older than the house, and was also in much poorer condition. The game did start up and enter attract mode, but a lot of playfield features did not work and a lot of parts were broken. This was going to be a full-on restoration, and I wanted to add a few little touches to really bring the machine back to its former glory. So, if this pinball machine was 65 million years in the making, then I was in it for the long haul with this restoration. I've been repairing a few classic Bally games lately, so it's only fitting that this one came into my care recently. Star Trek (Bally, 1979) has some cool playfield features including a saucer which spits the ball out into the pop bumpers, and a free ball return lane. Star Trek appears to be the only Bally solid state game that had a free ball return lane feature, and it was a great way to rack up scores by collecting bonuses continuously. The "Where No Man Has Gone" horseshoe at the top left of the playfield was also a cool gimmick, causing the left pop bumper to fire the ball back at the left flipper. This will be a relatively short blog post as this restoration was focused mainly on circuit board repairs and upgrades. Only minor playfield repairs were conducted, and the machine was otherwise in good, playing condition. The playfield was stripped and cleaned, various broken parts were replaced, and the flipper assemblies were also rebuilt. However, there's nothing particularly exciting about any of that. Instead, I intend for this blog post to serve as a generic reference for those troubleshooting classic Bally boardsets and to explain some of the basic modifications and upgrades I perform. Well, the last couple of years have been rough! Last year was the first time Fiona and I had missed out on Pinfest since we first attended in 2015. By the end of 2020, the COVID pandemic was in full swing and travelling hours away for a weekend was just not an option for us. Regardless, Pinfest 2020 still went ahead, albeit at a reduced capacity and with fewer games. I was bummed that I couldn't go to my favourite event of the year, and promised that we would be back in 2021 when the pandemic had completely blown over... |
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Here you will find logs of our pinball and arcade machine restorations, repairs, discussion about general pinball and arcade topics, as well as recounts of our random pinball adventures.
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Running this website is a hobby for me (just like pinball!). I like being able to show off my restoration work so everyone can learn from it and potentially fix their own machines. If you enjoy reading the site's content or it has been helpful to you, please consider donating to offset some of the website's operating costs. |